
Part of the Quest Wars Adventure series:
- The Glass Unicorn Part 1
- The Glass Unicorn Part 2
- The Glass Unicorn: Part 3
- The Glass Unicorn: Part 4
- The Glass Unicorn: Part 5
- The Glass Unicorn: Part 6
- The Glass Unicorn: Part 7
- The Glass Unicorn: Part 8
- The Glass Unicorn: Part 9
- The Glass Unicorn: Part 10
- The Glass Unicorn: Part 11
- The Glass Unicorn: Part 12
- The Glass Unicorn: Part 13
When Erenye Green, an editor at a small publisher, and several of her gaming friends find themselves stuck within the fantasy world of Abarria, they must learn to navigate the realities of what it really means to battle monsters, zombies, and all manner of creatures, now that the stakes are life and death, and no longer a simple roll of the dice.
Part 13: With Otsiano and the Glass Unicorn guiding them, Erenye and the gang must find their way to the Waypoint, and then to the secret dimension holding Devastey prisoner.
The Glass Unicorn: Part 13

